Autor Wątek: Falcon BMS- dodatki, skiny, teatry itp...  (Przeczytany 26979 razy)

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Offline B3rNO

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Odp: Falcon BMS- dodatki, skiny, teatry itp...
« Odpowiedź #90 dnia: Styczeń 18, 2015, 13:48:03 »
bip3r no jak mogłeś zapomnieć o najważniejszym?  :evil::

https://www.youtube.com/watch?v=f7Nlr9bSito
''The difference between the impossible and the possible lies in a man's determination.''


Offline bip3r

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Odp: Falcon BMS- dodatki, skiny, teatry itp...
« Odpowiedź #91 dnia: Styczeń 18, 2015, 13:51:05 »
Ależ nie zapomniałem.. stąd ten kask :D

Ale za to jaka motywacja aby unikać konieczności pociągania za żółtą rączkę :D
"Jestem Polak, a Polak to wariat, a wariat to lepszy gość." K.I. Gałczyński


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Offline Poko

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Odp: Falcon BMS- dodatki, skiny, teatry itp...
« Odpowiedź #92 dnia: Styczeń 18, 2015, 13:58:48 »
To Ty się nie przypinasz do krzesła  :o

CO Z CIEBIE ZA SIM'ER ?  8)
Jam jest pijok. Gdybym się przypiął, to nie sięgnąłbym do pifka, które zwykle stawiam na podłodze obok fotela.
13 Wirtualna Eskadra Lotnictwa Taktycznego / Capt Poko

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Online JankeS_PL

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Odp: Falcon BMS- dodatki, skiny, teatry itp...
« Odpowiedź #93 dnia: Styczeń 19, 2015, 12:29:13 »
Jam jest pijok. Gdybym się przypiął, to nie sięgnąłbym do pifka, które zwykle stawiam na podłodze obok fotela.

:))))  No własnie najgorzej sięgać po złoty napój   ;P
b.r.
< JankeS >


Offline karnalooch

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Odp: Falcon BMS- dodatki, skiny, teatry itp...
« Odpowiedź #94 dnia: Styczeń 22, 2015, 16:22:28 »
Siemka

Taka mała autoreklama :) .

http://www.bmsforum.org/forum/showthread.php?20251-JSGME-for-BMS-simply-mod-manager&highlight=jsgme

Zebrałem tam najpopularniejsze mody (oczywiście za zgodą autorów) i zrobiłem paczki pod JSGME. Fani starego Iłka, Silent Huntera powinni znać to narzędzie. Na zdrowie.

~S~

Offline B3rNO

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Odp: Falcon BMS- dodatki, skiny, teatry itp...
« Odpowiedź #95 dnia: Styczeń 22, 2015, 17:42:32 »
Kawał dobrej roboty karnalooch.

Tak z innej beczki.
Nowe Bałkany na FO:





Plus za miniatury ale można je zamieszczać także w poziomie... ot tak aby niepotrzebnie nie wydłużały tematu i nie straszyły jak linki padną. Nie mówiąc o tym, że wygodniej się to ogląda. Mazak.
« Ostatnia zmiana: Styczeń 22, 2015, 18:52:36 wysłana przez KosiMazaki »
''The difference between the impossible and the possible lies in a man's determination.''


Offline B3rNO

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Odp: Falcon BMS- dodatki, skiny, teatry itp...
« Odpowiedź #96 dnia: Luty 01, 2015, 10:03:56 »
''The difference between the impossible and the possible lies in a man's determination.''


Offline Poko

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13 Wirtualna Eskadra Lotnictwa Taktycznego / Capt Poko

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Offline Poko

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Odp: Falcon BMS- dodatki, skiny, teatry itp...
« Odpowiedź #98 dnia: Luty 28, 2015, 12:06:04 »
Wyszedł nowy WeaponDeliveryPlanner WDP wersja 3.6.6.

www.weapondeliveryplanner.nl

Cytat: Changelog 3.6.6
Weapon Delivery Planner 3.6.6 released

Main

- Fixed, Loading fueltanks on the F-16 adds the fuel amount.
- Changed, Code for stupid theater naming moved to external file.
- Added, if WDP can't find the correct strings.idx, you will get the option to point to the correct file.
- Added, CET theater.
- Changed, Falcon version and location recognition changed to find future releases.
Map

- Changed, When changing an area by selecting a stored area, it is set in both Callsign.ini as Mission.ini.
- Added, Elevation for cursor position.
Datacard

- Changed, When changing the Dep, Arr or Altn runway you will see the ILS before commiting the runway.
- Fixed, After starting WDP, the DTC values for the weapons are shown on the datacard.
- Changed, if the airport name is empty, you can no longer change the runway. First select an airport.
- Fixed, Clicking on the takeoff setting, the pitch and power boxes have the current value.
- Added, Target elevation added to Primairy and Secondairy coordinates.
DTC

- Changed, Radio/Nav tab. Changing the airport in the selection screen will show you the data before selecting.
- Added, Radio/Nav tab airport elevation from terrain and DB are compared.
- Added, Line STPTs can be change by inserting coordinates.
- Changed, When changing an area by selecting a stored area, it is set in both Callsign.ini as Mission.ini.
- Changed, PPT.ini management moved to seperate tab.
- Added, Targetlist, target information now contains the target elevation.
- Fixed, Problems showing airports for theaters created by Falcon Online.
- Fixed, Included switches in DTC file.
Go to the downloadpage to check it out
13 Wirtualna Eskadra Lotnictwa Taktycznego / Capt Poko

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Offline Poko

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Odp: Falcon BMS- dodatki, skiny, teatry itp...
« Odpowiedź #99 dnia: Listopad 03, 2015, 15:12:03 »
Wyszedł nowy teatr izraelski do BMS 4.33:

Israeli Theater 1.0 Release

BMS 4.33 - Israeli Theater v1.00 Teaser

Cytat: Echo7
(...)

Israeli Theater for Falcon BMS 4.33 (ITO)
VERSION 1.0
=====================================

Full documentation is located at the theater's Docs folder: Falcon BMS 4.33\Data\Add-On Israel\Docs

The theater's forum: http://www.bmsforum.org/forum/forumdisplay.php?61-Israel

GOAL
===================
The Israeli theater aims to realistically model the environment of Israel and nearby countries, present-day scenarios, and weapon systems as they are employed in the region.


FEATURES
===================
-Detailed terrain with high resolution tiles by Polak. Photo real coverage in selected areas including the Dead Sea, Jerusalem, Haifa, Ramat David airport, Tel Aviv and Suez. Realistic elevations based on SRTM data
-All F-16 variants in the region are represented: IAF F-16A/B/C-30/C-40/D-40/I/I-CFT, EAF F-16C-32/42/52+, RJoAF MLU - 20 squadrons in total, with correct skins, models, loadouts and avionic details as much as the simulation allows. Custom cockpit textures for IAF C, D and I models
-Dozens of additional theater specific aircraft and ground vehicles are featured with correct skins, weaponary and systems.
-Israeli munitions including Python-3/4/5 missiles, SPICE bomb and Delilah missile
-Fully functional dynamic campaigns with realistic order of battle
-Training missiles and bombs, and six real life target ranges in Israel. Dedicated training missions, with a comprehensive training guide, are included
-Real world airport frequencies and included airport diagrams + ILS approach charts for realistic operations
-To Hebrew speakers: Hebrew emergency and normal ops checklists are included, based on IAF and LM documents
-Airport name recordings for the ATC comms, and optional fully Hebrew ATC
-TE template with pre-saved IAF, SAAF, EAF and RJoAF squadrons at the correct airports
(...)



Zwróćcie uwagę na nietypowe uzbrojenie. ;)
13 Wirtualna Eskadra Lotnictwa Taktycznego / Capt Poko

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Odp: Falcon BMS- dodatki, skiny, teatry itp...
« Odpowiedź #100 dnia: Styczeń 31, 2016, 16:15:29 »

Offline Poko

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Offline Poko

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Teatr Izraelski v1.0.1 dla BMS 4.33.1
« Odpowiedź #102 dnia: Maj 02, 2016, 18:50:17 »
Izrael do najnowszego BMSa 4.33.1

Cytat: uri_ba


We are happy to release version 1.0.1 of the Israeli theater. This release brings 4.33.1(U1) compatibility, as well as bugfixes and adjustments to compliment U1 code changes.

Torrent (Magnet Link)

Israeli Theater Training Missions Tutorials

BMS 4.33 - Israeli Theater v1.00 Teaser

Cytat: ReadMe
Israeli Theater for Falcon BMS 4.33 (ITO)
VERSION 1.0.1
=====================================

Full documentation is located at the theater's Docs folder: Falcon BMS 4.33\Data\Add-On Israel\Docs

The theater's forum: http://www.bmsforum.org/forum/forumdisplay.php?61-Israel

GOAL
===================
The Israeli theater aims to realistically model the environment of Israel and nearby countries, present-day scenarios, and weapon systems as they are employed in the region.

FEATURES
===================
-Detailed terrain with high resolution tiles by Polak. Photo real coverage in selected areas including the Dead Sea, Jerusalem, Haifa, Ramat David airport, Tel Aviv and Suez. Realistic elevations based on SRTM data
-All F-16 variants in the region are represented: IAF F-16A/B/C-30/C-40/D-40/I/I-CFT, EAF F-16C-32/42/52+, RJoAF MLU - 20 squadrons in total, with correct skins, models, loadouts and avionic details as much as the simulation allows. Custom cockpit textures for IAF C, D and I models
-Dozens of additional theater specific aircraft and ground vehicles are featured with correct skins, weaponary and systems.
-Israeli munitions including Python-3/4/5 missiles, SPICE bomb and Delilah missile
-Fully functional dynamic campaigns with realistic order of battle
-Training missiles and bombs, and six real life target ranges in Israel. Dedicated training missions, with a comprehensive training guide, are included
-Real world airport frequencies and included airport diagrams + ILS approach charts for realistic operations
-To Hebrew speakers: Hebrew emergency and normal ops checklists are included, based on IAF and LM documents
-Airport name recordings for the ATC comms, and optional fully Hebrew ATC
-TE template with pre-saved IAF, SAAF, EAF and RJoAF squadrons at the correct airports

INSTALLATION
===================
The setup file is a standalone installer - simply run it from any location. Make sure the installer points to the root BMS folder (example: C:\Falcon BMS 4.33).

RECOMMENDED CONFIGURATION SETTINGS
===================
-Campaign challenge rating set to "Rookie", ADA and AI level set to "Veteran" or "Ace".
-BMS configuration editor: 'AWACS Required' (under Settings Campaigns) turned OFF to simulate GCI, which is available to all air forces in the region.
-Scramble mission enabled in falcon bms.cfg (that's the default setting).
-Autogen densities at default (middle) setting

FAQ
===================
WHY CAN'T I CARRY A SPECIFIC MISSILE / BOMB?
Loadouts were adjusted to reflect the real life capabilities of the aircraft employed by the air forces in the region.

I CAN'T GET TO THE LIST PAGE ON THE DED!
On the IAF F-16 C/D/I models, the LIST page is accessed from the CNI page by moving the DCS switch to the right (SEQ position).
Wind information is toggeled in the CNI page by moving the DCS switch to the left (RTN position).
The SAK master mode button which replaces the LIST button accesses the DLINK page.

WHAT ARE THE DIFFERENCES BETWEEN F-16-30I / F-16-40I AND F-16I?
30I and 40I are upgraded older blocks, while the F-16I is derived from the F-16D-52+. Notable differences: The F-16I can carry the AMRAAM, has better radar, higher maximum takeoff weight, and CFTs. Beware that it is heavier.
Note that because the F-16I is a two seat variant, and because many sub systems of the real F-16I are not modelled within BMS, we feel that flying blocks C-30I and C-40I yields a more realistic experience.

ARE SETTINGS IN THE THEATER'S CONFIGURATION EDITOR MULTIPLAYER CRITICAL?
No. They are safe to be set individually and don't impact multiplayer compatibility.

DOES THE THEATER MODIFY BASE INSTALL (GLOBAL) FILES? DOES IT REQUIRE A SEPARATE BMS INSTALL?
No. The theater's files are self contained in two folders: Data\Add-On Israel, F4Patch\persist\texturebackup\Israel Theater.
Because of that, ITO is compatible with all other theaters in the same install, provided the other theaters do not modify base install files.
You may also fly online in other theaters with users that don't have ITO installed.

THEATER CONFIGURATION EDITOR
===================
To change settings in the Israeli theater configuration editor, run: "Israeli Theater Settings.exe" from Falcon BMS 4.33\Data\Add-On Israel

UNINSTALL
===================
To uninstall, run: "Israeli Theater Uninstaller.exe" from Data\Add-On Israel.

KNOWN ISSUES
===================
1) In TE scenarios, NATO and Israeli assets are invisible to each other on the 2D map. E.g, when joined as Israel you will not see NATO aircraft on the map and vice versa. This is because TE does not support team alliances like the campaign (the teams are neutral to each other however). Therefore it is recommended to add all the blue forces under either Israel or NATO if they are meant to work cooperatively.

2) When loading a saved campaign file the description of the second campaign is shown regardless of the actual saved campaign. This seems to be a general BMS issue.

3) When selecting a carrier from the small campaign map at the beginning of a campaign, a wrong airport name is shown. This seems to be a general BMS issue.

4) Of the carriers, only CVN-70 Vinson is functional.

5) The Cockpit Pilot Model config option does not work on the EAF F-16C block 40.

Źródło: BMS Forums
13 Wirtualna Eskadra Lotnictwa Taktycznego / Capt Poko

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Offline czart

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Odp: Falcon BMS- dodatki, skiny, teatry itp...
« Odpowiedź #103 dnia: Październik 09, 2016, 21:37:35 »
Jakaś wizja malowania F-16 z 31.BLT do wersji 4.33?
Niestety te z 4.32 nie wchodzą.
W powietrzu są myśliwce, reszta to tylko cele powietrzne.

Offline Poko

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Odp: Falcon BMS- dodatki, skiny, teatry itp...
« Odpowiedź #104 dnia: Październik 09, 2016, 23:50:51 »
Nie ma sensu. Nowy BMS 4.34 będzie miał nowe modele i podobno będzie polskie malowanie, na dodatek na odpowiednim blocku 52+ (z cft i bez).

https://www.bmsforum.org/forum/showthread.php?28167-Polish-Air-Force-skin-for-F-16-Polskie-Siły-Powietrzne
13 Wirtualna Eskadra Lotnictwa Taktycznego / Capt Poko

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