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02-01-17The Prepar3D team is excited to announce the third Hotfix update to Prepar3 v3.4 (3.4.22.19868). It can be downloaded immediately from the Purchased Downloads section of the website.This hotfix is to address reported issues and incompatibilities with SLI mode of NVIDIA hardware. We would like to extend a strong thank you to the NVIDIA team for working with us directly to resolve these issues! If using NVIDIA hardware, please ensure your graphic card drivers are updated to at least 378.49 before updating to Prepar3D v3.4.22.19868.For those that are interested in updating, only the Client installer is required for Prepar3D v3.4 Hotfix 3. The Content, Scenery, and SDK installers are optional. You must first have Prepar3D v3 installed to utilize the Client only installer.To install the new Client, first uninstall your current Prepar3D v3 Client in Programs & Features / Windows Control Panel.The Prepar3D v3.4 Client hotfix will require you to reactivate your product, however if you have an internet connection or have not made any major hardware changes between installations this should not be an issue. For more information please view the Prepar3D v3 Download and Installation Directions.PLEASE NOTE THAT YOU MUST HAVE MICROSOFT .NET FRAMEWORK 4.6.2 INSTALLED TO UPDATE TO HOTFIX 3Prepar3D v3.4 Hotfix 3Fixes and ImprovementsFixed performance issues when using SLIFixed user interface flickering when using SLIFixed particle flickering when using SLIFixed an issue where the main window would not restore to maximized state after being minimizedFixed an issue where the main window would be minimized in the top left corner of its tab after changing modes in SimDirectorFixed an issue where loading would potentially hang at 100 percentFixed a crash when loading multi-window VR scenariosFixed an infinite loop hang when loading multi-window VR scenariosFixed a bug that prevented avatar collision with other objectsFixed a hard crash when using weapons in a multiplayer sessionFixed an issue where weapon selection would no longer work after using the avatar to attach to another vehicle in a multiplayer sessionFixed an issue where orientation was not correctly being processed by the GetScreenCoord PDK functionAdded SensorModeNone and SensorModeGDATA custom camera post processesFixed a hard crash when decoding certain METAR strings depending on the given wind speed unitsPlease be aware that some third developers might have to update their add-ons to be compatible with the hotfix. Please contact the third party developers directly for any compatibility questions.Thank you for your support of Prepar3D!
Jesli nie masz vr i sli to mozesz sobie spokojnie odpuscic tego patch-a.Sent from my iPhone using Tapatalk
Jestem w pełni przygotowany na to, że po wydaniu trzeba będzie odczekać zanim polatam nad ORBX-ami itp. itd.
ORBX to głównie/tylko textury i mesh. Jeśli dodatek nie korzysta z dll'ek to powienien działać tak samo na 32 jak i 64 bitowej wersji. Większy problem będzie z samolotami i programami.