Tak plytka nie byla zla, tak uwazam.
Ponoc
tak ma byc , czyli jednak FOV wiekszy i rozdzielczosc taka sama, eeee? IPD cyfrowe ale ma dzialac. Nie wiem czy to nie jakas sciema z tym postem, to po co ten suwak? Tak samo ze sledzeniem, WMR ale i bedzie dzialac ze stacjami?
Jesli to prawda to d..., ze tak powiem nie urwalo. Zmiany na lepsze na pewno ale bardziej w kontekscie kosmetyki i elimancji paru spraw, ktore moze nie byly idealne ale nie byly tez dyskwalifikujace ten zestaw na pewno. Nie wiem czy zatem przesiadaka bedzie miala jakis sens, jesli juz to bez musu i stresu, tak na spokojnie najwyzej bez napinania sie

. Natomiast jak ktos nie ma VR i mysli o obecnym Reverb to pewnie warto poczekac do konca roku (z tego co pisza).
Hp reverb G2 specs
I am not under NDA and this can be considered hearsay, however here is what i have overheard to be the true specifications for the new hp reverb G2.
*The new reverb g2 has a 2160x2160 screen, with improved optics and a even sharper image and larger sweet spot then the original reverb. They are fresnel lenses
*Godrays are almost completely gone
*The refresh rate in the windows mixed reality application is maxed at 90hz however in steam it is 144hz
*The headset has the option of using windows mixed reality controllers or knuckles controllers and this may remain in the final unit as a duel option or just become one
*Inside out tracking and base station compatible
*The field of view was estimated at about a true 130 degrees and this is largely achieved by the position of the lenses, they are round but become triangular shaped on the edges towards your nose
*The new reverb g2 has over the ear headphones, with an option for your own headphones using a standard jack and they are testing the idea of including a bluetooth audio solution
*The headstrap is similar to the first reverb
*The padded face mask is a stitched leather and is removable
*The outside shell is some kind of brushed aluminium
*The front has a hp logo that lights up
* The weight is the same or slightly lighter then the original reverb
* The issue of seeing the border edge of the lense in the original reverb is solved
*The lenses are further from the eyes allowing glasses wearers ease of use
*The IPD adjustment is digital but works better then the original reverb
*The cable is roughly 15ft
*The connection is a mini display port and usb
The unit is a hybrid of the original reverb and the valve index, taking the best from both.
Edit:
I will add a few more points to address the healthy skepticism,
The IPD adjustment will be digital in all likelihood and the slider may have another function, however the digital adjustment works well compared to the previous generation.
I should have been clearer that the point was made to me it had a brushed aluminium feel, rather then actual aluminium atleast for the most of the headset.
Correction: It may well have been display port and usb rather then mini display port and usb.
That is all.
Edit 2:
When the Official specs come out many of you may owe me a apology!
The information relates to test units not review units, things could change slightly, i heard they were working on improving the sweet spot.
Expect a release date of roughly 6-7 months from now, but thats guesstimation.