W readme do PF mamy taka oto informacje
3d models of humans
PF includes 3d models of human gunners manning most of our guns on ground and sea objects, such as ship and land-based flak and artillery guns, drivers and other troops inside trucks and amphibious assault vehicles, etc. However these objects cause a decrease in game's frames per second when shown, especially when related to large ships such as aircraft carrier which can have a hundred or more of these gunners in close proximity.
Therefore we've made this feature turned off by default.
If you wish to turn it on, you'll need to open the conf.ini file inside your game's root directory with notepad, locate the
[game]
section, and insert the following line there:
3dgunners=1
If the line already exists and you wish to turn the feature off, replace the 1 with a 0, i.e
3dgunners=0
(w skrócie-istnieje opcja wlaczenia ludzi obslugujacych dziala itp na obiektach znajdujacych sie na morzu lub ziemi, domyslnie wylaczona, dodajac jedna linijke mozna ja wlaczyc)
niestety, zastosowanie sie do tej instrukcji nie daje zadnych efektow:( zadne ludziki sie nie pojawiaja....ktos ma pomysl dlaczego?
mam wersje (merged) FB+AEP, PF+Pe2
wszystko w ustawieniach grafiki na najwyzsze, openGL 32
athlon 3+ 64B, radeon 9550 na omegadrivers, 1GB RAM