W grze są dostępne takie opcje jak :
RCtrl + RShift + NumLock 8 ,
RCtrl + RShift + NUmLock 2,
RCtrl + RShift + NumLock 6,
RCtrl + RShift + NumLock 4,
RCtrl + RShift + NumLock *,
RCtrl + RShift + NumLock /.
Albo pogrzebać w C:\Program Files\Eagle Dynamics\LockOn Flaming Cliffs 2\Config\View\Server .
EyePoint = {}
EyePoint[PlaneIndex.iSu_27] = {0,0,0}
EyePoint[PlaneIndex.iSu_33] = {0,0,0}
EyePoint[PlaneIndex.iSu_25] = {0,0,0}
EyePoint[PlaneIndex.iSu_39] = {0,0,0}
EyePoint[PlaneIndex.iMiG_29] = {0,0,0}
EyePoint[PlaneIndex.iMiG_29K] = {0,0,0}
EyePoint[PlaneIndex.iA_10] = {0,0,0}
EyePoint[PlaneIndex.iF_15] = {0,0,0}
Druga zmienna to oś Y .